The artist worked as an art director on Half-Life 2, a visual designer on Dishonored, and a consultant on Fallout 4 and DOOM. Antonov's passing in 2025 was mourned by colleagues, with tributes ...
Combine APCs, helicopters, Metrocop stings anything could go wrong ... From the very start, Half-Life 2 bombards us with an unflinching fascist dystopia, and so to understand the difficulty ...
However, in the game, he will have shades of grey in the same way that, in Entropy: Zero (where you play as a Metrocop and Elite ... variants as we see in Half-Life 2. D3ads is keeping with ...