If there's one area where AMD's graphics cards need to improve, it's ray tracing. Now the latest rumour suggests a big boost in ray tracing performance is exactly what AMD's next gen RDNA 4 GPUs ...
DLSS may be Tensor Core-dependent, but AMD's FSR will run on many older cards, although it's limited in what it can achieve. And yes, ray tracing has been a big part of that modern upscaler push.
Beyond that, one notable absence, relatively speaking, was mention of ray-tracing performance. It's not that nobody mentions it at all, but RT absolutely doesn't rank nearly as highly as ...
We are on track to launch the first RDNA 4 GPUs in early 2025." Ray tracing performance improvements with AMD's RDNA 4 ...
AMD's FSR 4 will be getting its own version of DLSS Ray Reconstruction for Path Tracing AMD's RDNA 4 GPUs will not only improve ray-tracing performance, but introduce new technology for high ...
Why it matters: As more high-end games require hardware-accelerated ray tracing, users continue disparaging the technology over its high computational cost and significant performance hit.
During a recent fourth-quarter earnings call, Su reiterated AMD's promise that its new RDNA 4 architecture significantly improves ray tracing performance – where Radeon cards lag far behind Nvidia.
TL;DR: Lost Soul Aside's PC system requirements include a GeForce RTX 5070 Ti for Ultra Ray Tracing. Lost Soul Aside has had its PC system requirements released, where you'll need an NVIDIA ...