Mobile games are now pushing the boundaries of visual fidelity thanks to great improvements in hardware performance. With the Snapdragon 8 Gen 2, Ray Tracing support was a major part of the ...
It takes quite a powerful graphics processor to be able to pull off a great-looking ray tracing implementation in any type of ...
He started out with the Moller-Trumbore algorithm, a common ray-tracing algorithm that calculates the intersection of a ray with a triangular plane without doing any pre-calculation of the planes.
This still causes issues in games that don't use a particularly high ray count for ray tracing. So this pet peeve we have with the responsiveness of ray-traced lighting persists even with DLSS 4 ...
RayCore Series 1000 is the world’s first real-time ray-tracing GPU IP for mobile and embedded applications ... RayCore GPU IP offers unprecedented user experiences (e.g., dynamic customizable 3D UI, ...
2D Dual-Rate Texturing Many cutting-edge games rely on heavy texture sampling ... Rui LI (Marcus), Technical Expert, Timi Studio, Tencent Games, says: “Ray tracing is revolutionising immersion, ...
We’ve included two models of NVIDIA’s Ray Reconstruction, the original model introduced in DLSS 3.5, and a newly improved ...
Ray tracing also improves hit detection, distinguishing materials like metal and leather, making the game more immersive. And the game is already running smoothly on the GeForce RTX 50 Series.
It's been over six years since the first consumer-level graphics cards arrived that supported hardware accelerated ray tracing and while ... technology in a shipping game: Alan Wake 2.
The game promises enhanced visuals and performance, with ray tracing features available across platforms. Collaboration with NVIDIA has been crucial in pushing the graphical fidelity forward in ...