This file provides functions and modules that construct shapes from a list of cross sections. In the case of skin() you specify each cross sectional shape yourself, and the number of points can vary.
We can duplicate those results by replacing their starting tangential control point with our beginning and end points ... This design uses the skin() module to create the final geometry.
A regular triangle is called an equilateral triangle. A regular quadrilateral is called a square. Irregular polygons are shapes that have sides and angles of different sizes. You can always ...