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iMotions Lab Full-scale human behavior research solution for multimodal research. Remote Data Collection iMotions Online Smart classroom solution for immersive learning using web-based eye tracking ...
Introduction: Emotional contagion is an essential and prevalent emotional process in social interaction and comprises the transmission of emotions between two or more individuals. The vast majoriy of ...
We present a real-time facial expression recognition toolkit that can automatically code the expressions of multiple people simultaneously. The toolkit is available across major mobile and desktop ...
In this paper, we investigate the impact of some of the commonly used settings for (a) preprocessing face images, and (b) classification and training, on Action Unit (AU) detection performance and ...
Can we predict the impact of a piece of advertising on the viewer’s ‘liking’ and ‘purchase intent’ simply by observing how viewers react? This paper published by researchers from the MIT Media Lab, in ...
To determine whether a viewer liked a piece of media and would like to see it again, researchers have traditionally relied on self-reported surveys on a panel of participants. In this researcher ...
Listen to the article iThis is an audio narration of the article, made using Generative AI technology. Please note that occasional mispronunciations may occur. Unlock the potential of emotional ...
Health-related information on pre-packed food products can enhance purchase intention and healthy choices. However, retained positive influence of health-related information on product liking is ...
iMotions empowers researchers to explore, collect and analyze human behavior through modules divided into four central behavioral categories: Arousal, Emotion, Attention, and Cognitive. Discover how ...
Unlock the potential of neuroscience education with iMotions Online. This browser-based platform provides an intuitive and comprehensive tool for understanding human behavior through experiential ...
In this paper we introduce AFFDEX 2.0 – a toolkit for analyzing facial expressions in the wild, that is, it is intended for users aiming to; a) estimate the 3D head pose, b) detect facial Action Units ...
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