Started as an unnamed R&D project then wanted to share with anyone who owns supported Pascal GPU and want to test RTX without any leg work. It's a basic experiment with Ray Tracing features in Unreal ...
The company’s in-house render engine has been reworked to allow for seamless software updates, a unified lighting system featuring ray tracing, and a fully customizable PBR material workflow ...
Abstract: Haselgrove's method of ray tracing has been widely used in ionospheric and magnetospheric physics since it was first developed more than fifty years ago. The method is reviewed in this paper ...
The good news is that the list of games with ray tracing and/or DLSS support is constantly growing, and with Nvidia’s announcement of their new RTX 50 series GPUs, there’s about to be a bunch more ...