GDC 2025 Microsoft a détaillé les avancées de son API DirectX Raytracing 1.2. Le géant précise que cela est dû à de ...
Microsoft has unveiled DirectX Raytracing 1.2 (DXR 1.2) at GDC 2025, introducing two major innovations designed to address key ray tracing performance bottlenecks: Opacity Micromaps (OMM ...
Microsoft's latest API aims to change help in that regard. At the recent GDC 2025 event, Microsoft unveiled its DirectX Raytracing (DXR) 1.2 update. This, claims Microsoft, will improve ...
Microsoft shared new details about DirectX Raytracing 1.2, bringing a set of technical upgrades aimed at making real-time ray tracing more efficient. This API update rolls out two new features ...
Explained in a company blog post, the changes includes Wine 10.0, which has over 5,000 changes ... It also enhances performance for other DirectX 11 games. The addition of DXMT, a Metal-based ...
It’s been a hurdle for years now, but we’re now one step closer to overcoming it with Microsoft unveiling DirectX Raytracing 1.2, a rendering API that should help improve ray tracing ...
PIX is a DirectX 12 tool used by game developers to debug and tune performance. It's set to receive DXR 1.2 support from day one. Microsoft outlines a number of new tools for PIX: ...