For the better part of 44 years, Nintendo's 1981 arcade classic Donkey Kong was understood to have ... The ladder glitch requires you to hold down for four frames, then tap up on the next frame.
Donkey Kong seems to be getting a new look on the Switch 2's upcoming iteration of Mario Kart, and that's bigger news than many fans may think. Posts By Jack Peachey ...
Nike is stepping out with some 'low poly' Donkey Kong Country-inspired trainers. The trainers are part of Nike's Air Max 1 collection of shoes, and are predominantly a Donkey Kong shade of brown ...
Donkey Kong Country: Tropical Freeze is a Wii U and Nintendo Switch game developed by Metroid: Prime developer Retro Studios. It is a sequel to Donkey Kong Country Returns. Donkey Kong Country ...
The Tiki Tak Tribe have invaded Donkey Kong Island and have stolen his bananas ... or maybe they're floating just outside of the frame. But others are located in things like flowers that need ...
Donkey Kong Country Returns HD includes the additional content from the 3DS version. Donkey Kong Country Returns HD does sacrifice the 3D effect that was available on the 3DS version, but it does ...
Movie. History is being rewritten in front of our very eyes byu/cookiemaster221 indonkeykong The handful of products show Donkey Kong with perhaps a friendlier look headlined by his once furrowed ...
Nintendo is embracing Donkey Kong's new design with merchandise following his latest makeover for the Switch 2 generation. Fans are divided over the revamped look, but many are accepting of Donkey ...
Okay, so there is no word of an official collaboration yet, but it sure looks like Nike drew inspiration from Donkey Kong for these new shoes. The new Nike Air Max 1 Low Poly colorway is allegedly ...
Donkey Kong Country Returns HD marks the second time the popular Wii game has been ported to another Nintendo console. But it’s the first time it’s been given the full high-definition treatment.
The original Donkey Kong Country Returns on Wii overcame this problem with a platforming 'buffer', where enemies that had been previously bounced on hung around for approximately 25 frames ...